Viven Serious Roleplay
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Whistle Glassthrower

2 posters

Go down

Whistle Glassthrower Empty Whistle Glassthrower

Post by Sppectre Wed Oct 02, 2019 9:39 pm

Username:
Sppectre

Steam ID:
STEAM_0:1:31047493

Steam Profile:
https://steamcommunity.com/id/sendhelptheygotme/

Time on server:
Just joined

Is this a character application, or transfer:
Character application

If transfer, what previous roleplay has occured(Gist of it):
-

What items are you requesting?
* Glass alembic         }
* Glass retort            - tools used in alchemy
* Mortar and pestle   }
* Steel dagger - a steel, jagged dagger used for self defense, sheathed in a leather sheath
* Enough glass bottles and vials for potion-making
* A couple of small bowls
* Clothes
* Backpack
* Satchel
* Bandolier
* Healing Potion x3 - A medium-powered healing potion
* Poison Removal Potion x2 - A potion that removes all poison and toxins from one's system
* Placebo Potion x2 - A potion with no effect, used in selling to random peasants with promises of great health or endurance, etc.
* Explosive Potion x3 - A potion that mixed with oxygen produce a medium-strength burst of fire, inflicting second-degree burns
* Chaos Bomb x1 - A potion that mixed with oxygen emits loud noises, burst out like oversized firecrackers and inflict first-degree burns to anyone that got it directly onto them
* Healing Herbs x3 - Herbs and plants' parts used in crafting of positive potions
* Damaging Herbs x1 - Leafs and plants used in the making of poisons, bombs and other liquid evil contraptions

Roleplay experiences?
* Around 8 years of experience. Multiple staff positions on all kinds of serious roleplays, from Fantasy to STALKER.

Why should you have all this?
I want to make an alchemist who has an unique way of defending herself and others, as well as making potions and poisons for them.



[Optional if RP Example used]Backstory:
    Born in a semi-wealthy family of general goods traders, Whistle's father was an Air Rugani and her mother was a human. She also had two brothers, both of them being human as well. Life for them fared fairly, never too luxurious but never too harsh, but just like most young people in her town, Whistle dreamed about a bigger life, full of adventure, fame and experience, wanting to leave her birth place and live a tale worth singing in taverns about. While most of her life childhood was pretty average, once she grew up, she was took as an apprentice to an alchemist working in the outskirts of the town's walls. That's where she found her affection. Not to a boy, no, but to the chemical secrets of alchemy. She spent countless hours studying her master's books and even more on travels to the nearby forests, looking for ingredients. "Nothing beats experience, Whistle." as her master used to taught her. She strongly believed, and still does, these words as there was nothing more satisfying than finally creating the perfect potion after numerous failures. When master alchemist passed away to his age and his home was inherited by his family, she decided that she'd move on and learn new things on her own on the road, finally allowing her dream come true. She said goodbye to her family, which assured her that whenever she's ready she can return, got her stuff and ran out into the world. She worked in a couple of alchemical laboratories, spent some time honing her skills on her own in the woods and alleys of foreign cities and towns, sold some of her own potion which always filled her with pride, fought off thugs and bandits, but she isn't done yet. She has yet to decide to finally lie down the alembic and return to the house, or to continue her adventures and learn new things.

What are your characters' ambitions?
* To become a master alchemist, known to all, creating a potion that stops aging or even revive the dead. kill all combine

What are your characters' perks/skills?
* Advanced Alchemy - not a master, but quite advanced in the arts of alchemy, Whistle knows how to make semi-powerful potions as well as the most basic ones. She knows how to use all the tools for her work with ease at this point.
* Herbology - a skill needed beside alchemy, Whistle knows most herbs and plants of the realm and has remembered all of theirs properties, mixed or alone.
* Grace - Whistle knows how to move and act gracefully, whether it be landing, walking or even fighting, when the need arises, her movement flowing around like she's a part of the wind gust that just pushed you in her direction.
* Bartering - Being a wandering alchemist, Whistle has learned that her skills are found to be very useful when practicing trading. People tend to flock towards her potions the moment she offers a remedy for their balding head, or decapitated leg, not only thanks to the wide variety of her stock, but also her mercantile charms.

What are your characters' faults/flaws?
* Fragile - Whistle is naturally a "small" being and can't take much of a beating, when it comes to it. Her endurance for pain is quite low.
* High Temperament - Whistle is easy to aggitate if thinks aren't going her way or someone is pushing the boundaries set in her mind. She's more than happy to say what shouldn't be said in the heat of the moment.

Character Traits:
* Gifted [-4 Points]
* Educated [-2 Points]
* Fragile [+2 Points]

Character Age:
* 27
Character Race:
* Air Rugani

(Optional)Character Description:
*Will have to think about this during my PACing phase hehe




Roleplaying Examples(Optional if Backstory used.):




Notes:
I can tone down the amount or effects of potions if needed. Or maybe amp them? Hint hint
Sppectre
Sppectre

Posts : 1
Join date : 2019-10-02

Back to top Go down

Whistle Glassthrower Empty Re: Whistle Glassthrower

Post by Captain Snyder Thu Oct 03, 2019 3:15 pm

Accepted

Please note that alchemy is not scripted in yet, so the items relevant to that will given to you upon them being added, but feel free to RP with them regardless for the moment.


Also, I think you misunderstood the character traits. It's supposed to be personality traits, not the actual traits coded into the server. Nothing that's going to cause you to fail an app, though.

I'm curious to see how you plan to represent the Air Rugani. They're definitely an interesting race.
Captain Snyder
Captain Snyder
Admin

Posts : 130
Join date : 2015-03-09

https://vivenseriousroleplay.board-directory.net

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum